Work in Progress
Iron Galaxy is a Co-Dev studio that has partnered with many clients to help develop their games since 2008.
I worked at Iron Galaxy from 2021 to 2026 until it laid off a significant amount of its developers in a harsh game industry recession.
With the nature of Co-Dev I can’t explicitly disclose most of the projects I worked on. I am currently working on a timeline of projects and roles I had on them, with information that doesn’t breach any NDAs.
Overview
5+ Projects, Unreal Engine
Senior Technical Designer
Project 1
Undisclosed interactive theme park ride with Universal Studios Orlando
Engine: Unreal 4
Responsibilities:
Managing a team of engineers to get an in-developed theme park ride successfully out of production and released to the public
Scripted UE Blueprints up to new scripting standards
Project 2
Undisclosed interactive theme park ride with Universal Studios Japan
Engine: Unreal 5
Responsibilities:
Creatively directed a team of engineers, artists, and designers to develop a theme park ride from pre-production to release for Universal Studios
Triaged and prioritized tasking/bugs with Production and other Leads
Worked together with engineers to design tools for designers, future content implementation, and on-site tuning
Tuned gameplay systems, cameras, and character pathing & population
Project 3
Undisclosed game project
Engine: Unreal5
Responsibilities:
Level Design, Mission Scripting. More details to come.